@startuml
sprite $book_atlas [48x48/16] {
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}


!define FA6_BOOK_ATLAS(_alias) ENTITY(rectangle,black,book_atlas,_alias,FA6 BOOK_ATLAS)
!define FA6_BOOK_ATLAS(_alias, _label) ENTITY(rectangle,black,book_atlas,_label, _alias,FA6 BOOK_ATLAS)
!define FA6_BOOK_ATLAS(_alias, _label, _shape) ENTITY(_shape,black,book_atlas,_label, _alias,FA6 BOOK_ATLAS)
!define FA6_BOOK_ATLAS(_alias, _label, _shape, _color) ENTITY(_shape,_color,book_atlas,_label, _alias,FA6 BOOK_ATLAS)
skinparam folderBackgroundColor<<FA6 BOOK_ATLAS>> White
@enduml